Zombie, Zomba ! Raid is Dead !

Black Plague

Quête B48 : Gardens vs Zombies

When life gives you zombies, kill them with sunshine and flowers! We must keep our plants safe, but zombies are coming from everywhere… even from underwater. Oh no! The infected surrounded our gardens! We must keep our plants safe until this nightmare ends! We need to be careful because Zombies can appear from anywhere, even […]

Quête B47 : Silas’ Gathering

A Dwarf, and Elf and a Human must unite against the undead. In this case, Silas must gather Samson and Clovis to together face the ferocious Abominotaur! Silas dreamt of the day he could unite the Dwarves, Elves, and Humans against the undead menace. To set an example, he must first reunite with Clovis and […]

Quête B46 : Ann’s Revenge

Ann learned that her childhood village has been devastated by a necromancer: the church’s priest she trusted as a kid. Now, she will hunt him down and take her revenge! Ann is leaving us for a few days. She learned from a wandering survivor we rescued earlier today that her childhood village has been devastated […]

Quête B45 : Baldric’s Mistake

Here’s the thing about healing potions and spells… If you mess them up, you raise the undead instead of healing the wounded. Now, Baldric needs to find Nelly and escape with the ingredients before it’s too late. People see wizards cast spells and do wonders, yet fail to understand that to do that, it took […]

Quête B44 : Underwater City

Riverside Town was once famous for their spiced, cured meats, but now it’s submerged waist-high in water. The smell of meat has attracted the Wolfz, so now we need to move as quickly as we can through the water if we want to get any slice of it! Riverside Town was once famous for their […]

Quête B43 : Shapeshifting Powers

We’ve stumbled upon Shapeshifting Runes which hold the power to transform their users into beasts. It’s time for these Necromancers to face the forces of nature! We’ve stumbled upon an ancient artifact, the Shapeshifting Runes. They hold the power to transform their users into beasts. Necromancers are also on the hunt for these powerful runes, […]

Quête B42 : The Flying Plague (Part 3...

First we teamed up, then we geared up… You know what comes next, right? It’s time to TAKE THAT DRAGON DOWN! Our Ballista bolts cannot pierce the dragon’s hide of iron and bone! The necromancers must have fused the Flying Plague with unnatural materials! How sinister! We need to retrofit the Ballista bolts with forged […]

Quête B41 : The Flying Plague (Part 2...

Part 2 of the Flying Plague campaign and now that we teamed up, it’s time to GEAR UP! Let’s get the ballista and get ready to meet the flying plague itself! We survived the Dragon’s initial assault. With our newly-found friends, we can avenge our fallen comrades and get rid of the Flying Plague. Of […]

Quête B40 : The Flying Plague (Part 1...

A new campaign starts! Necromancers amassed dragon corpses from across the lands, constructing a single, giant, flying, undead abomination. Our camp was annihilated, but we can still fight back. First we team up: let’s assemble the best team we can! Necromancers amassed dragon corpses from across the lands, constructing a single, giant, flying, undead abomination. […]

Quête B39 : Neverending Night

In the morning we will be saved, but we need to survive through the night. It is dark and the undead are coming from all sides, but if we hold the line, we’ll make it through! It was a cold, moonless night when we arrived at a village. It seemed like the plague had passed […]

Archives