Zombie, Zomba ! Raid is Dead !

Guillotine Games

Mission A51 : A Taxi Saga 3/3 –...

A Taxi Saga, Part 3! After a night’s sleep, we woke up to find Robert, our taxi driver friend, in a fit of rage. Someone scratched his car and now he wants blood! Well, we’re not about to get in the way of a taxi driver and his revenge, so we might as well help […]

Mission A50 : A Taxi Saga 2/3 –...

A Taxi Saga, Part 2! The taxi driver rescued us but now he wants us to help rescue his friends too. They are all trying to survive inside their own cars. Watch out, zombies, because we are fast, furious and coming for you! The taxi driver rescued us from a grisly death, but now he […]

Mission M4 : Repli Éclair

Il n’y a que nous, ici. On pensait que cet avant-poste isolé n’attirerait pas l’attention. Grave erreur. Heureusement, ce labo regorge de données et de prototypes. Il faut qu’on en récupère un max avant de mettre les voiles. 13/03/2020 : Retrouvez la 4ème Mission écrite par Guillotine Games. Repli Éclair est une mission pour la Zombicide: Invader, […]

Mission A49 : A Taxi Saga 1/3 –...

A Taxi Saga, Part 1! During a basketball game, we got surrounded by zombies. We need to survive long enough for our taxi driver friend to come back, but that’s going to be a challenge! We found an abandoned basketball court and thought it would be nice to shoot some hoops and reminisce about the […]

Mission A36 : Ici, C’est Chez Nous !

Une bande de types pas commodes utilise ce vieil hôpital comme base. Ils en ont bien profité, mais la fête est finie… Après avoir forcé les portes arrière et attiré une horde de zombies, un autre groupe prend le bâtiment d’assaut. Le gagnant rafle la mise !… Après avoir nettoyé les zombies et les cadavres, […]

Mission A48 : Trick or Threat

Just because it’s the apocalypse, doesn’t mean we can’t celebrate Halloween! But where’s the candy? And most importantly, where are the kids? Oh no, Trick or Treat just became Trick or Threat! It’s Halloween time! And you promised a group of errand kids some candy. The problem? You lost them from sight and you don’t […]

Scène D1 : Another Take

Plot twist: What if the heroes immediately chose to look past their differences and fight together? Ghouls are everywhere, we must find some shelter! Look out! There are some right over… Oh! They’re not ghouls! Yes! We are not alone! These people out there seem, well, normal! Hey! Hey, folks! Don’t be afraid, we’re normal […]

Mission M14 : The Teleporter

We’ve heard about a teleporter that could get us off PK-L7 for good! But we have to get there first. Can’t be much worse than where we are right? One of our most brilliant scientists has met an unfortunate end with some Xenos. But if we can activate his prototype teleporter, we might be able […]

Mission A46 : On the Fly

We’ve picked up a faint distress signal from a nearby Hospital. This old hunk of junk helicopter has kept us going, let’s see if she can fly one more mission. Flying overhead, you see a faint distress beacon coming from a nearby hospital. It’s a miracle they’ve survived thus far! With supplies dwindling, you don’t […]

Mission M13 : The Cleansing

This outpost sure is loaded… Both with useful material and with mold! We need this back at the base, so it’s time for a deep cleaning! It was supposed to be a simple mission, cleansing a nearby outpost and salvaging what’s left. Turns out to be canisters of material that we need for headquarters. The […]

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