Zombie, Zomba ! Raid is Dead !

Missions VO

Mission A51 : A Taxi Saga 3/3 –...

A Taxi Saga, Part 3! After a night’s sleep, we woke up to find Robert, our taxi driver friend, in a fit of rage. Someone scratched his car and now he wants blood! Well, we’re not about to get in the way of a taxi driver and his revenge, so we might as well help […]

Mission A50 : A Taxi Saga 2/3 –...

A Taxi Saga, Part 2! The taxi driver rescued us but now he wants us to help rescue his friends too. They are all trying to survive inside their own cars. Watch out, zombies, because we are fast, furious and coming for you! The taxi driver rescued us from a grisly death, but now he […]

Mission A49 : A Taxi Saga 1/3 –...

A Taxi Saga, Part 1! During a basketball game, we got surrounded by zombies. We need to survive long enough for our taxi driver friend to come back, but that’s going to be a challenge! We found an abandoned basketball court and thought it would be nice to shoot some hoops and reminisce about the […]

Quête B31 : Burn Baby Burn

We found a secret necromancer outpost!. We have two options: carefully sneak in over weeks to determine the plans of our enemies… Or burn it to the ground. Guess which option we’re choosing? We’ve found a necromancer outpost full of… well… necromancers. It appears each building contains valuable research materials and chemicals. We could spend […]

Mission A48 : Trick or Threat

Just because it’s the apocalypse, doesn’t mean we can’t celebrate Halloween! But where’s the candy? And most importantly, where are the kids? Oh no, Trick or Treat just became Trick or Threat! It’s Halloween time! And you promised a group of errand kids some candy. The problem? You lost them from sight and you don’t […]

Scène D1 : Another Take

Plot twist: What if the heroes immediately chose to look past their differences and fight together? Ghouls are everywhere, we must find some shelter! Look out! There are some right over… Oh! They’re not ghouls! Yes! We are not alone! These people out there seem, well, normal! Hey! Hey, folks! Don’t be afraid, we’re normal […]

Mission M14 : The Teleporter

We’ve heard about a teleporter that could get us off PK-L7 for good! But we have to get there first. Can’t be much worse than where we are right? One of our most brilliant scientists has met an unfortunate end with some Xenos. But if we can activate his prototype teleporter, we might be able […]

Quête B30 : Trebuchet Touché

A Necromancer has taken over this town and rumor has it that they cannot be killed. We’ll see what our good friend the Trebuchet has to say about that! They say Necromancers can’t be killed. Never believe it myself, but now that we’ve come face to face with one it’s time to put those tales […]

Mission A46 : On the Fly

We’ve picked up a faint distress signal from a nearby Hospital. This old hunk of junk helicopter has kept us going, let’s see if she can fly one more mission. Flying overhead, you see a faint distress beacon coming from a nearby hospital. It’s a miracle they’ve survived thus far! With supplies dwindling, you don’t […]

Quête B29 : A Maze of Keys

The Maze of Keys is infamous for its allure of treasure, but also that no adventurers come out alive! But we need that treasure to continue our fight against zombies. « No one’s ever come out alive », they said. « You’re going to regret it! », they said. Despite their warnings, you find yourself wandering and eventually trapped […]

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