Zombie, Zomba ! Raid is Dead !

Black Plague

Quête B38 : A Thousand Mazes to Die

Ok, so the only exit is locked behind a door, and we have no idea where the key is. Think things can’t get any worse? Well, also there’s an Abominotaur. The city is teeming with zombies. No one can be saved, and our only option is to escape. Luckily, I found a map! But it’s […]

Quête B37 : Plaguelands

The land is infected again with the plague. The Necromancers are back to claim for themselves. The once fabled heroes are roaming around as restless spirts, and it’s up to us to end both the Necromancers and put the heroes to rest! Tales say that the region was attacked by a necromancer cabal using infected […]

Quête B36 : Beriiin Jenkins!

Berin is stuck in a berserker stance. Nothing will stop him, we have to get him out before someone gets hurt! Oh, wait. Berin is cursed! He is blinded by rage, attacking aimlessly, and can’t be contained. We must assemble a Teleport Stone to bring him to safety and get him out of his trance. […]

Quête B35 : Slay the Beast – Pa...

Everything is in place to take down the dragon! But the dragon has summoned ghosts to aid in it’s foul ritual. We have to stop it! The ballista is here! And your friends are ready for the battle against the dragon. But there is a catch: the beast is using spectral walkers to channel an […]

Quête B34 : Slay the Beast – Pa...

A dragon in preying on a small Survivor village, and we’re having none of it. The beast must be slayed! But first… We need to find appropriate weapons for such a task. Nobody wants a ravenous dragon on top of a zombie invasion, do we? The beast is preying on a small survivor community and […]

Quête B33 : The Decaying Ruins

These buildings are about to collapse! We need to take as many resources as we can before each of them falls. How many can we reach in time? Let’s find out! The place is loaded with resources, but the building has sustained heavy damage and may collapse anytime. The longer we stay, the greater the […]

Quête B32 : Switcheroo

We heard rumours about magical teleportation stones. If we can find them, who knows what could happen? Ah, the good ol’ switcheroo! Rumours have been spreading about magical teleportation stones. We are going to recover them and attempt to harness their mystical powers. Afterall, the Zombicide never stops, and we’ll need all the help we […]

Quête B19 : Protégez le Trébuchet

Nous pensions être en sécurité, mais voilà que les Orques franchissent nos murailles. Il n’y a qu’un seul moyen de mettre un terme à ces assauts incessants : nous devons frapper en plein cœur de leur tribu ! Hélas, il nous est impossible de déplacer le trébuchet par nous-mêmes. Nous devons trouver des renforts dans […]

Quête B31 : Burn Baby Burn

We found a secret necromancer outpost!. We have two options: carefully sneak in over weeks to determine the plans of our enemies… Or burn it to the ground. Guess which option we’re choosing? We’ve found a necromancer outpost full of… well… necromancers. It appears each building contains valuable research materials and chemicals. We could spend […]

Quête B30 : Trebuchet Touché

A Necromancer has taken over this town and rumor has it that they cannot be killed. We’ll see what our good friend the Trebuchet has to say about that! They say Necromancers can’t be killed. Never believe it myself, but now that we’ve come face to face with one it’s time to put those tales […]

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