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Mission WM38 : Caught by the Jewelry

They say zombies keep old traits, and I believe it. A clown’s been chasing us, obsessed with anything shiny. Shooting won’t stop him, so we’ll use Rio’s fanciest necklace as bait. Off to Uruguaiana Street! They say that zombies retain some traits from when they were still alive. Right now, I’m beginning to believe it […]

Quête B58 : The Dungeon of Famine

Legend says the Dungeon of Famine holds great treasures and forgotten secrets! Captain Ardgeel entered alone and hasn’t returned…We can’t let his greed seal his doom. True friends value each other despite their flaws. We rush toward the evil place, hoping he’s safe, as no one can withstand its malevolent aura for long! Legend says […]

Quête B57 : The Necromantic Army

Quête B57 : The Necromantic Army

A cabal of necromancers are performing deranged experiments nearby, and they’ve summoned Azrael, the Lich! Zombies are behaving unpredictably—growing, shrinking, and sprinting. We must stop this dark ritual before Azrael takes over everything. Find the leader and cut their head off! A cabal of necromancers have been performing deranged experiments in the surrounding area. This […]

Mission WM37 : The Forgotten Warehouse

Defunct weapons and low ammo… Typical, right? Ned’s got a lead on an old army warehouse downtown. Think we’ll find the supplies we need? Ned’s plans never fail. Ready to dive in? Defunct weapons and low ammunition count… No surprise there, considering what we’ve put them through lately. That being said, we’re desperate for supplies. […]