A standalone mission for Washington Z. C.! The capital has fallen and one of our Secret Service contacts has notified us that there are two important agents somewhere in the White House. They need to be moved to the presidential bunker for protection as soon as possible. Now it’s undeniable that the capital has fallen! […]
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Catégorie : Guillotine Games
Mission WM27 : The Dead Elite Squad
A standalone scenario for Fort Hendrix! A member of the Elite Squad that was in charge of Dr. Linda Kirkland’s security has taken refuge in one of these newly-zombified sniper squad’s barracks. The morning light will give us an advantage to exfiltrate her. To the rescue! We thought hiding in a military base during the […]
Mission M27 : Cole’s Odyssey
In this new solo scenario, Cole decides to answer a call for help from an old friend: to enter his old, abandoned robot factory and retrieve three of his most important original robots. However, it will not be a simple task. Cole always had a hero’s soul. This time, he decided to answer a call […]
Mission M28 : Calling Technical Support
We’re not one to turn tail and run, but we have no choice! We’re stuck in a decrepit old facility, and to escape we have to cross some dangerous external areas, but the oxygen rooms aren’t working! All we have are the tanks! Running away is no longer a choice. It’s now a necessity! My […]
Mission WM29 : The Santa HELLpers
You better watch out, better not cry, this is a special Christmas scenario! Living in a zombie apocalypse sure is tough, so this year the survivors will step in as Santa’s little HELLpers. Oh no! All of Santa Claus’ reindeer have turned into horrible zombies and the jolly, old man won’t be able to deliver […]
Mission M26 : It’s Acid
We found a mutating breed of Driller Xenos that has acidic blood. We downloaded all the research results about them onto a bot and need to escape, taking care to not get the bot dissolved – or worse, us! Our research team has found a mutating breed of Driller Xenos, enhanced with acidic blood. We […]
Mission WM26 : A Quiet Place
Things are oddly quiet here, but quiet places mean more supplies for us. But there’s a horde of zombies waiting for us, and we need to be as quiet as possible to get out! Amazingly, the streets on this side of town are strangely quiet and deserted. It looks like all this zombie apocalypse madness […]
Mission Mode Zombie #002 : The Anti-Hung...
Tony Stark was able to put together a device that controls our relentless hunger. That could really make our undead lives a lot more bearable. Unfortunately, our resources have limited us to building only one such machine. To produce more of them, we need to strike the Oscorp building and gain access to its secret […]
Mission WM25 : Creepy Corners
In this new scenario, the survivors must collect food before heading to an old, abandoned subway station under construction. However, access to this tunnel is at a very “fun” location known as Creepy Corners and you will need to go through what is indeed a very creepy and tight passage… Lou discovered an underground passage […]
Scène D3 : The Old Farm
PLOT TWIST! In this “what if?” scenario, we found a farm where we can take shelter before continuing our journey. Let’s hope the old neighbors are not still around… Plot Twist: The old farm is past its glory days! It had always been a place of peace and tranquility, but tonight, its forests and fields […]










