Zombie, Zomba ! Raid is Dead !

A-Zombivors

RULES FOR A-ZOMBIVORS

The new guy discretly asked me what West was doing by « my » side, in a gesture loaded with inuendo. All get there sooner or later… The answer is so simple that it deceives them all the same: solidarity is most precious; any help is accepted. There is no room among survivors for prejudice, or everyone is endangered.
As long as West can give me his « last name, first name and profession », our hourly ritual, he is as suitable as my best friend as anyone else. Don’t get too excited, though. At the first word of gibberish, one of us would have to run very fast.

A-Zombivors (Abominations Zombivors) are Survivors like any other, with noticable exceptions as follows:

  • Any A-Zombivor in play forbids the same Abomination to spawn – at least the same sculpture. The substitution rule applies and a Fatty with retenue spawns instead.
  • A A-Zombivor do not have any Survivor’s profile. If he dies – at 5th Wound – he cannot ressurect, but the mini is laid down anyway, in his Zone, off game. When a Zombie card spawns an Abomination of any type, dead A-Zombivors may also come back into play, whatever the cause of their death. They discard all their Wound cards and keep the rest of their inventory.

A-Zombivors share some Abomination’s traits:

  • A Survivor that kills one get 5XP.
  • Any bonus or malus which involves an Abomination applies:
    • A 3 Damage weapon requirement to wound an A-Zombivor, resulting in 3 Wounds.
    • Skills specifically linked to Abominations. « Collector: Abomination » for instance. A Survivor with « Dreadnought: Abomination » cannot be wounded by an A-Zombivor: the Survivor would tank the A-Zombivor’s Ranged attacks targeting his Zone, which could not be asigned on an upper target priority.
    • On the other side, any Skill linked with Zombies, like « Taunt » or « Shove », cannot be used on an A-Zombivor.

If there is any doubt or incompatibility, Survivor aspect wins

Eren Histarion

A propos Eren Histarion

Eren Histarion : L'esprit créateur de l'équipe du Fan Site

Articles similaires
  • Interview « Developper » : Fábio Cury... 23/05/2020 : 1/ A classic of ours: your personnal pop culture absolute reference ? And the one specific to zombie universes (if different)? I am a sucker for the Lord of the Rings, it shaped my taste for culture in so many ways that I can’t even list them! I’m not sure there are any [...]
  • Interview « Illustrator »: Dany Orizi... 06/04/2020 : I see you made the (magnificent) art for some references of their current Zombicide Kickstarter. Would you be interviewed by us? Hi Christophe, thank you so much! I’m always a bit reluctant to interviews, I’m not a social guy … but if it’s written, it can be done. 1/ First thing first: your [...]
  • Zombicide Classic : Lost Nightmares 01/06/2020 : This project started in our community 4 years ago, at early 2016. Initiated by the BoardGameGeek community then taken up by the Spanish community, the idea of recycling Zombivants as a tougher adversary took time to succeed. And yet, at the start of 2020, I am proud to present the result of all [...]
  • Interview « MapEditor Contest »: Brya... Thanks for accepting this interview! So, you are Bryan Sharkey, the author of C56 « Smash and Grab ». 1/ Where are you from? Could you give us a quick word about you and how you fell into Zombicide? I’m currently living in Seattle, though I’m from Missouri originally. That’s where I was first introduced to Zombicide [...]
  • Interview « Tile Artist »: Henning Lu... 07/03/2018 : I see that you are credited as artist for their upcoming futuristic opus. Are you the one? Yes, I’m the board tile artist behind their upcoming game. There’s really not much I can talk about at the moment, unfortunately, at least not until after the game has released. 🙂 That is a date, [...]

Aucun commentaire jusqu'à présent.

Laisser un commentaire

Votre adresse de messagerie ne sera pas publiée. Les champs obligatoires sont indiqués avec *

Ce site utilise Akismet pour réduire les indésirables. En savoir plus sur comment les données de vos commentaires sont utilisées.

Archives